Turn low-poly meshes into smooth, cinematic surfaces for realtime and film quality rendering.
Fully author high quality character rigs in Maya, ready for games, TV, and Film rendering in Unreal.
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Rendering in UE
Shadowsr.RayTracing.Shadows.EnableTwoSidedGeometry 0
Motion Blur & Temporal Subsamples
Local License Verification
Local licenses are saved in your /Users directory in a folder labeled ‘O3StoryTech‘
Importing
Creating an Asset
RenderingDefaultGraphicsRHI=DefaultGraphicsRHI_DX12
Ozone does not support DirectX 11 and requires that rendering systems leverage Direct X 12.
FAQS