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Turn low-poly meshes into smooth, cinematic surfaces for realtime and film quality rendering.

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Fully author high quality character rigs in Maya, ready for games, TV, and Film rendering in Unreal.

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1 April

Sculpting Support & Simple Mesh Access

Python API

  • Sculpting Support: Users can Perform a Full Morph Inversion on .o3a Files
  • Simple Mesh Access to the Acceleration Structure for Point Positions & Topology