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We’re thrilled to announce Ozone 1.0 is here!

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18 August

Early Access Release of Ozone for Maya

Product Release

We are thrilled to announce early access of our Ozone for Maya, which marks a significant step forward in enhancing our Maya tools. However, it’s essential to note that this release does not encompass every feature we envision for the product. Rather, it is purposefully designed as a feedback tool to engage with our valued users.

We believe that user feedback is the lifeblood of innovation, and this iteration is a crucial part of that iterative process. Your thoughts, suggestions, and comments will play a pivotal role in refining and enriching the final product. So, we encourage all our users to try it out, experiment, and share their experiences with us. Thank you for being a part of this exciting journey!

Build #2.0.bdc78f13

  • Weight Painting
  • Weight Munging
  • Weight Smoothing
  • Weight & Sculpt Mirroring
  • AVAR Manipulation
  • Sculpt Push & Pull
  • Drag & Drop Plugin Install

Feature Details

  • Live weight painting for weight maps associated with Ozone characters can be modified using the native Maya paint brush tools.
  • Select individual points and manipulate weight values on a per-point section basis.
  • Review weight changes quickly by modifying the values of each animation variable.
  • Make changes to your model by pulling the sculpt and modifying the model. When you’re done push the sculpt and save changes.
  • Select a weight and mirror the values across to another weight map instantly with a one button click.
  • Select a weight and mirror the values across to another weight map instantly with a one button click.