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Ozone Subdivs Early Access

Turn low-poly meshes into smooth, cinematic surfaces for realtime and film quality rendering.

Ozone Studio 2.0 Coming Soon

Fully author high quality character rigs in Maya, ready for games, TV, and Film rendering in Unreal.

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10 June

Updated UI, Product Licensing & Unreal Engine 5.2.1 Support

UI/UX, New Development, Usability Improvement, Issue Resolution

  • User Feedback (internal) on plugin around optimizations for the Weighting & Sculpting workflows
  • Plugin Install, Uninstall, & Licensing improvements have been added
  • Updated UI and design improvement for Hierarchy list and tools
  • FIXED: [UE 5.0.3] Hard crash on certain Ozone assets inside of Unreal – Related to UV map re-exporting
  • FIXED: [UE 5.2.1] Performance profiling and licensing support slated for mid-July
  • FIXED: [UE 5.2.1] Channel Munging causing the actor to disappear is resolved