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Ozone Subdivs Early Access

Turn low-poly meshes into smooth, cinematic surfaces for realtime and film quality rendering.

Ozone Studio 2.0 Coming Soon

Fully author high quality character rigs in Maya, ready for games, TV, and Film rendering in Unreal.

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Ozone Subdivs is in early access!

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9 August

Ozone & Control Rig Prototype In Unreal Engine

Control Rig Prototype Tool

  • Prototype Ozone control rig tool created
  • Generates a control rig for Ozone character
  • No control rig initially assigned
  • Select actor and skeletal mesh (e.g., Betty)
  • Hit “Generate rig” to create a new control rig
  • Control rig applies to the actor
  • Elements: Ozone, CR, Betty, BP
  • Rig successfully applied to the actor