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Ozone Subdivs Early Access

Turn low-poly meshes into smooth, cinematic surfaces for realtime and film quality rendering.

Ozone Studio 2.0 Coming Soon

Fully author high quality character rigs in Maya, ready for games, TV, and Film rendering in Unreal.

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Ozone Subdivs is in early access!

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2 August

Point Solver Fixes & API Access Wrappers

Python API

  • Improved & Fixed – Point Solver Case for Sculpting Manipulation
  • Add API Access to Wrappers around Prims for Geo
  • File Load Path Support Retro Stream Wrapper
    • You can now pass a file path as a raw string with the ‘r’ prefix
  • File Format 1.1 & Backwards Compatibility
    • Extending Support For Older Files Authored in Ozone 1.0