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Ozone Subdivs Early Access

Turn low-poly meshes into smooth, cinematic surfaces for realtime and film quality rendering.

Ozone Studio 2.0 Coming Soon

Fully author high quality character rigs in Maya, ready for games, TV, and Film rendering in Unreal.

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Ozone Subdivs is in early access!

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3 October

Product Licensing & Harness Duplication

Python API

  • Product Licensing extensions to Core have been put in place for handling inside of all DCCs include Maya & Unreal
  • API Harness now allows for Copy/Duplicate. Added Ability to Delete attributes from Primdata
  • Metadata is added to the latest version of the exporter. Supports Multimesh & Rig Library